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graphic Plots are for chumps. graphic
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Shurikane
Dim Panties As String




Joined: 24 Sep 2002
PostPosted: Mon Nov 14, 2005 9:19 am    Post subject: Plots are for chumps.

If you clicked on this topic because you bought land and disagree with my statement, you should reconsider the reason why you're on the Internet in the first place.

To the rest of you: Plots are for CHUMPS!

It's the new trend. A game, no matter its type, must have a story. Any story. Any story that is even remotely possible with 0.0001% probability and involves less than 15 blatant Deus ex Machinas.

You know, if this was a RPG, I would've said all right, OK, fine, I can get along with it. I even kept my cool despite the completely futility of giving a plot to fighting games like Dead or Alive and King of Fighters. If you know the plot of these games by heart, knock yourself on the head with a sledgehammer to forget about it as soon as possible. I did my part already, so contribute.

But what do I see upoin downloading Albatross18?

A story.

Yes, a story! A plot!

I'M PLAYING A GOD DAMNED GOLF GAME!!!


And it's not just any plot, no! It involves a demon, and dark energy, and the hero had to send a ball of light energy through the hole of dark energy, but he couldn't manipulate the ball with his bare hands! Gasp! So what does he do? Our mega-brave hero, in a stroke of genius that would've made Einstein wet his pants, decided to take a club and swing the ball into the hole! Pow! Now THAT is a hero! And thus the people of the land made a game that reproduced this same goal, in honor of this blessed hero that--

OK, I can't do this. I really can't. I feel stupider with every word of this story I type. But I think you folks get it. Those who don't, now is a good time to apply Darwin's Law of Evolution. You'd do me a great favor.

Back in my time, we didn't need plots. The point of the game was to get from point A to point B and shoot everything that dared have even the smallest, sacrilegeous beginning of the thought to block your way. The manual said only this: "Beat the end boss or everyone dies." That's it. Football game? "Win the game." Golf game? "Get the lowest score." Even the legendary game Outrun was too sexy for a plot. The manual said "We're putting you in the seat of a super-expensive, super-fast car. So drive like the wind you lucky sunnuvabitch."

I challenge anyone in this time and age to create a game that purposely has no plot or backstory. I can guarantee that he will explode in less than two weeks.

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GAAZ
MOD Black Sheep Commander



Gender: Gender:Male
Joined: 14 Oct 2002
PostPosted: Mon Nov 14, 2005 10:04 am    Post subject:

Ummm, play any registered sports title and there is no Plot or background...Just the game and players.

If you play sports games like Blitz or any Mutant League title then you get a backstory but lack plot.

I don't mind backstories to golf games. I mean "Ribbit King" is a golf game that's awesome because not only is it cute but it has a retardedly funny backstory.

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Girkon
Chop Chop Fiend



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Joined: 29 Sep 2004
PostPosted: Mon Nov 14, 2005 11:02 am    Post subject:

Yeah it sounds alright. The point is that you play the game to play the game. I don't mind the plot so much because it adds a bit of flavor to the scenery and the characters involved as well. But it's totally optional to let it bug ya if you want it to.

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Blackmage
Intragalactic Acquisitions Agent Mew



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Joined: 02 Feb 2004
PostPosted: Tue Nov 15, 2005 10:19 am    Post subject:

last time i checked none of the tetris games still have a plot. nor do most new puzzle games period.

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RivaOni
Full English!


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Joined: 24 Sep 2002
PostPosted: Wed Nov 16, 2005 1:58 pm    Post subject:

Sticking a plot in for plots sake takes the piss, if its not needed, dont do it, simple as that, I dont expect a backstory when I switch on PGR2 and I dont get one, Same with Pro Evo, sure if its something like MGS which is a game based movie really then you expect the plot to be fan-bloody-tastic.

Take Marvel Nemesis for example *shudders* now youve got characters with great backstory, then they throw in some below average enemies with almost no backstory, and give the game a tired, boring, almost non existent plotline and stick it all together with some 3D scrolling beat em up action, stuff that I say, get some proper script writers and stuff in, flesh out the enemies oh and more importantly (and this is unrelated) work on the damn gameplay! (see the DS review in the Gamepulse thread in the Gaming forum and see the PS2 review coming over the next couple of days too)

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MitchellTF
Senior Otaku




Joined: 27 Sep 2005
PostPosted: Wed Nov 16, 2005 4:25 pm    Post subject:

If there IS a plot, it should be good.

If the plot is unnecessary, then you are probably going for a parody. If you aren't, then don't do it.

Ribbit King/Katamari = Good Unnecessary Plots...
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Tobias
*explodes*


Age: 38
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Joined: 17 Jan 2003
PostPosted: Wed Nov 16, 2005 8:48 pm    Post subject:

MitchellTF wrote:
If there IS a plot, it should be good.

If the plot is unnecessary, then you are probably going for a parody. If you aren't, then don't do it.

Ribbit King/Katamari = Good Unnecessary Plots...


I whole heartedly agree...if any game takes the cake for dumb-ass plots that kick ass, those take the cake.

Until then, im off to play Guitar Hero! (speaking of plotless....)

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