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graphic Agiea PhysX in Action graphic
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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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PostPosted: Wed Mar 22, 2006 3:00 pm    Post subject: Agiea PhysX in Action

I figured I would post this here since the PS3 will be using this engine.

http://www.youtube.com/watch?v=H9O0ahYjls4&search=Ageia

Enjoy.

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Blackmage
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PostPosted: Wed Mar 22, 2006 3:27 pm    Post subject:

Interesting I like the last couple large scale where it comes crashing through all the stuff in the hangar with the "bong" sound by the bomb in the rail.

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Shino
Fade into this fantasy, caught in the web of time


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PostPosted: Wed Mar 22, 2006 3:30 pm    Post subject:

Blackmage wrote:
Interesting I like the last couple large scale where it comes crashing through all the stuff in the hangar with the "bong" sound by the bomb in the rail.


Yeah it's pretty good stuff.

There's a lot of other smaller scale videos out there too.

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Shino
Fade into this fantasy, caught in the web of time


Age: 49
Gender: Gender:Male
Joined: 15 Sep 2002
PostPosted: Wed Mar 22, 2006 5:29 pm    Post subject:

Speak of the devil!

Gamespot wrote:
Ageia PhysX hits the market
Company announces availability of first physics processor, lists upcoming games lined up to use it.

With the Game Developers Conference (GDC) under way in San Jose, Ageia Technologies has taken the opportunity to trumpet a series of developments regarding its PhysX processor.

First and foremost, as of today, the chip is now available in new systems from Alienware, Falcon Northwest, and Dell. Add-in boards featuring the physics processing unit (PPU) are expected to be widely available starting in May. Ageia has designed the chip to handle complex real-time calculations that will allow games to have more varied and impressive visual effects, from explosions that never blow up the same way twice to environments that react appropriately to the natural physics of force, speed, volume, pressure, and density.

Fancy hardware doesn't mean much without games to play on it, and Ageia also announced a bunch of PhysX-supporting titles across major genres today, including Ubisoft's tactical shooter Tom Clancy's Ghost Recon Advanced Warfighter, Epic Games' multiplayer first-person shooter Unreal Tournament 2007, and Big Huge Games' real-time strategy Rise of Nations: Rise of Legends. Other titles in the works using the PhysX Accelerator include Sigil Games Online's massively multiplayer title Vanguard: Saga of Heroes, Black Element Software's space shooter Alpha Prime, and Metropolis Software's third-person action game Infernal.

Console gamers aren't left out in the cold, as Ageia PhysX technology will also be incorporated into Sony's PlayStation 3. The company today announced that the latest version of its PhysX software development kit will be made available to PS3 development teams at the end of the month.
By Brendan Sinclair -- GameSpot
Posted Mar 22, 2006 12:55 pm PT

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Blackmage
Intragalactic Acquisitions Agent Mew



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PostPosted: Thu Mar 23, 2006 2:31 am    Post subject:

Hrm interesting, we'll have to see how this turns out.

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