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Author Message PO Info
Musashi
Scrummy Translator



Gender: Gender:Male
Joined: 07 Nov 2002
PostPosted: Thu Feb 06, 2003 2:52 am    Post subject:

NAME: Prince Daigo Musashi
NICKNAME: Musashi
CLASS: Dragoon Lancer, Elemental Mage
PO JOB: Sakura's Official Guardian

SERIOUS BACKGROUND: Musashi was born into the Daigo Miniopian Royal Family. However, the true current rulers of Miniopian are the evil shogun warlords, thus his title is relatively meaningless. At age 5, Musashi's life was given to his master, Alexander, the Dragon Esper of Time, to be trained as a great Samurai and bring honor to his family. On his 20th birthday, he completed his training, not as a samurai, but as a dragoon. After freeing Alexander's true form from his enslavement, the Esper of Time bestowed upon Musashi the great powers of the Dragons and gave him the task of saving the dragons, and all of Miniopia, from the evil Shogun Warlords. In this way, as written in the Ancient Dragon Lore, one warrior would rise up to bring peace back to the land of Miniopia.

PO BACKGROUND:
Continuing his search for the Dragon Espers, Musashi tracked the Wind Esper to the Forest Temple in the Black Forest. However, upon arriving he was detained by Tuin and Baltonar, the Dragon Mage, and eventually lost control of his body, put under a spell by Baltonar's Rune Magic. Under control of Baltonar as his top fighter, Musashi trained and learned to harness the same rune magic until he was sent into combat in the Black Forest. After a brutal battle with Shino, Musashi broke the spell holding him captive and became Shino's partner. Together they fought and defeated Baltonar, where Musashi met Sakura and vowed to protect her at all costs. Since that day, Musashi has stayed by Sakura's side protecting her from all danger. Musashi and Shino now continue their quest to free the Dragon Espers of Miniopia and allow Musashi to reclaim the throne. On a subsequent quest, Musashi journeyed with Takao on one of his journeys. In this quest, Musashi met his demise at the hands of the Mondain, the most powerful of the 5 Chaos Emissaries. However, upon being revived by Riselm, the Holy Dragon Esper, Musashi travelled to Pocket Realm of the Chaos Plane where he obtained his Holy Form and helped to defeat the megalomanical Mondain.

EQUIPMENT:

  • Arms: Green mythril gauntlets cover Musashi's wrists and hands, capable of blocking most blades and energy blasts. In holy form Musashi also has a silver shield attached to his left arm enblazoned with the crest of a jade dragon.
  • Head: A green mythril helm adorns Musashi's head covering most of his face. The helm is open to the air on top allowing his hair to flow freely. In holy form, the helm has been reduced to a mere silver circlet around his forehead, showing the indication of his royal bloodline. A white jewel carved from a dragon diamond is fashioned in the circlet on Musashi's forehead. Within the jewel, a silhouette of a dragon can be distinguished.
  • Body: Musashi wears a blue gi with a white belt beneath his armor. His armor consists of a green mythril chestplate and shoulder guards fashioned by the ancient Dragonsmiths to resemble a Dragon's head. In holy form his armor takes on a silver/gold hue and also wears a white cape attached to his shoulder guards with Jade Dragon clasps. Mythril is said to be "light as a feather but hard as dragon scales" allowing him to move almost unhindered but providing a vast amount of protection to his body.


WEAPONS:

  • Dragon Glaive: Musashi's original weapon. A lance fashioned by the Ancient Dragonsmiths that can be weilded only by the Legendary Dragoon or Alexander himself. Can be imbued with elemental energy as well as transform into Luminaire when Musashi is in his Divine Form.
  • Luminaire: The upgraded form of the Dragon Glaive. When Musashi was resurrected by Rislem, the Holy Dragon Esper, the Glaive was transformed into a powerful Swallow dubbed Luminaire. The blades on each end can be polarized with Holy and Anti-Holy magic respectively. Just like the glaive, elemental magic can also be imbued into the weapons blades.
  • Cherry Blossom Sword (AKA Sakura Blade): A legendary katana forged by the Cherry Blossom Goddess herself, given to Sakura, who then granted the mystical sword to her Guardian, Musashi. The weapon is always hanging in the ornate sheath at Musashi's side even if it is not mentioned. Rarely seen or used, the powers of this weapon remain a mystery.
  • Ragnarok: A wrist mounted laser gun given to him by Aiman and modified to register with Musashi's life force enabling him to channel elemental magic into it. The basic structure is based on a common weapon design in the land of Neopia (Miniopia 5000 years in the future) but upgraded for high power capacity.


SIGNATURE POWER:

  • Time Manipulation: Musashi's exclusive ability was granted to him by Alexander, the Dragon Esper of Time. With complete concentration and focus, Musashi has the ability to bend time to his will, including spells such as haste, slow, stop, and timeporting.


SPECIAL MOVES:

  • Cyclone Flash: A compressed wind vortex which can be shot from Musashi's weapon or hand. The magic can also be compressed onto Musashi's hands and feet when fighting without a weapon to give extra strength to his attacks. Typically used in conjunction with a thunderbolt.
  • Thunderbolt: A powerful lightning bolt that is typically used in conjunction with the cyclone flash to create a lightning enhanced tornado.
  • Harikeen Ryoubaku: A column of light surrounds Musashi's body. As he focuses his power inward, the energy surrounding him constricts into a sphere, and finally into a mere outline around his body. Musashi then thrusts his hands forward, releasing the entirety of the wind and lightning energy into a single focused beam. The attack also has the side effect of temporarily increasing Musashi's power.
  • Holy Healing Light: Musashi extends his hand toward a person's body. His hand and the person glows white for a moment before flashing with bright white light. After the flash subsides, the person will be healed of any ailments, except for fatigue, energy expenditure, and inborn abnormalities.
  • White Void: This technique is a combination of holy and anti-holy magic and can only be used when Musashi is in his Divine Form. Musashi creates white holy energy spikes that surround and impale his foe. The spikes will also drain energy from Musashi's opponent, increasing his own supply.
  • Dragoon Transformation: Musashi focuses his strength and transforms into a dragoon. In dragoon form Musashi has heightened senses, power, and speed. The most important change is the addition of wings. In his normal state the wings appear as Jade Dragon Wings. In his Divine form, Musashi has golden semi-transparent angel wings that cast no shadow but glow with their own faint light.


COMBINATION MOVES: (Techs that can be performed in conjuction with another Otaku)

  • Cross Blade: Dual tech performed with Shino. The two warriors strike their swords together and then dash at their adversary at 45 degree angle. As they near their foe, the two vanish and timeport through their enemy, slashing him with unseen blades. The only thing that can be seen is an energy after trail that forms an "X" shape through their opponent. Results in four deep gashes that erupt with holy energy after being hit.

    Others coming soon...


DESPERATION MOVES:

  • Super Nova: The ultimate form of time and holy combined attack power. Musashi timeports behind his adversary and creates a small sphere of holy plasma energy and attaches it to his foe. Leaping back to avoid the blast, Musashi focuses his energy onto the sphere. The sphere of energy takes on the characteristics of a miniature star. Through a great expenditure of time magic, Musashi causes the energy sphere to go through the life cycle of a star, from birth to black hole, in a matter of seconds, engulfing his opponent before reducing him to nothing.
  • Age of Reckoning: In a last ditch effort to destroy an opponent, Musashi can cause them to age exponentially until they cease to exist. This technique can also be used in reverse. A milder form of this technique can be used or to revert a person's mind to an infant state while leaving their body intact. In general, however, this technique is only used in it's mildest incarnation...the ability to remove individual memories from a person's mind by altering time so the memories never existed.
  • Dragon Summon: Musashi summons one of the three mighty dragons: Vanyel, Neroshen, or Feyrbrand to perform Mega Flare, Giga Flare, or Terra Flare respectively (yes, I screwed up in Kamchaka, so sue me). The dragons can also be summoned together to perform the Omega Flare technique. All flare techniques are successively more powerful blasts of nonelemental energy originating from Dragon Breath.

_________________
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Wins 102 - Losses 87
Level 14
EXP: 8440
HP: 2800
Eligible for battle!
STR: 1000
END: 900
ACC: 875
AGI: 1025
Arcanum (Sword)
(395 - 495)
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Sperrit
Chosen of Earth



Gender: Gender:Male
Joined: 16 Oct 2002
PostPosted: Tue Feb 11, 2003 5:27 am    Post subject:

Name: Sperrit Terramyr Darkenenvar
Nickname: Forest Friend!
Class: Earth Elemental
PO Job: Blacksmith, General Manager for the Inn, Tracker, Swordsman

Serious Background: Sperrit was a student of the Earth Elder as a child, one of the greatest Masters of the Element that had ever been. He was taught the ways of the Darkenenvar, the Swordbearers, and joined their order. He was taught the Metal Lore so that he could make his sword, Terramyr. He was taught all the secrets of the Earth Elementals for it was believed by the Elder that Sperrit was going to be the Chosen of Earth and that he would one day lead their people. Therefore the Elder pushed Sperrit in his training, making him do harder and harder tasks. One such task was an exploritory in the woods in order for him to discover and know all the animals in the Forest. While on this journey he came across a girl lying on a pile of leaves on the ground. She was fair and beautiful and Sperrit had never seen anyone like her before. She was the Wind Princess Alerea. She too had been sent out on a test to survive on land. The two were wary of each other at first but quickly became friends and made sure to see each other quite often, dispite the feud between their peoples. They fell in love years later, but knew that they would have to wait for their secret to come out. Then something terrible happened. Sperrit's people, his entire race, was killed by a single man. This man was The Chosen of Void who wished only to see the entire Universe disappear. Sperrit was crushed with grief and anger and vowed to destroy the one that had killed his people. He is still on that quest, with Alerea at his side, disguised as a bird for her protection.

PO Background: Sperrit found the people of Minopia not long after he had started his quest. He immeadiately felt at home among them and began to ingrain himself into their good graces. He fought with Shino, Doot, Sakura, Musashi, Cobbi, Lews, Azurel and Roller Girl to defeat the evil Rune Mage and reclaim his home in the Ancient Forest, which the Rune Mage had corrupted. After defeated the Rune Mage he released the power of the Youngest Dragon, which, weakened by the Rune Mage's control, died seconds later. Sperrit, disgusted with himself for killing the dragon, left on a quest to find and kill Valose, The Chosen of Void. He met Valose once, but could not defeat him. On that quest he met the Earth Dragon, Eidon, who gave him the Blessing of the Earth. Thus redeemed he returned to Minopia and vowed to Help Musashi with his quest to free all the Elemental Dragons and find The Seven Chosen. He also helped build the new Pub and Inn, The Kilted Wench, after he and Sakura burnt down the previous Pub. Both were owned by Aindriahhn, Sperrit's boss and now parter. He also opened a Smithy and helped to open Sakura's Pocky stand and retreive the Magical Plant used to make the Special Beer.

Equipment:

Arms: None
Head: A ponytail
Body: A Hawaiian Shirt
Feet: None

Weapons:

Terramyr: The Darkenenvar sword of Earth. Unbreakable. Non-rustable. Will not dull. Can cut easily through diamonds. Is now sleeping in the Forest Temple, placed there by Sperrit as a memorial for his fallen Brothers of Darkenenvar.

Staff: A simple staff made of out light weight unbendable metal that Sperrit developed in his early Metalurgy days. Can be summoned out of the ground.

Fists: His main weapon. His Earth power keeps the bones in his hands from breaking so that everytime he punches he can use full force.

Signature Power: Earth Elemental power.

Special Moves:

Heal: Heals wounds. Drains a good deal of power.

Whip Roots: Roots to bind an enemy. Several variations. Some with thorns, some enbued with metal.

Razer Rocks: Rocks as sharp as Razers fly towards the enemy to cut, stab and maim. Another variation has them rising out of the ground under the enemy's feet.

Boulder Bash A boulder rises from the ground to crush the enemy from above.

Quake An Earthquake occurs, splitting the ground under the enemy's feet.

Summon Sperrit can summon many different types of animals to come to his aid.

Muscle Freeze: Paralysis for a short period of time. Varied usage due to unlikely chance of sucess.

Combo Moves:

Thunderquake: A combination move with Alerea. The opposing power of Earth and Wind come together through the bond between the two warriors to cause a violent wind storm which throws around razers rocks, and blasts everything with Wind energy. When directed towards one target the razer rocks will stick into the target and Wind energy will bind them together to paralise the target indefinitly.

Desperation Moves:

Flying Monkey Tackle: In the days when the Elementals were stilled called The Children there was an Earth Elemental who was extrodinarily good with animals. His link to them was so great they followed him everywhere, hoping to be noticed. The man was very gentle and kind and everyone liked him. His final test of strength, however, was to go out into the world and discover all the animals. The Elemental was gone for many years. He came back decades later, corrupt and evil, abusive of his power. He experimented with making my species, species created to destroy people and life and that could only be controlled by him. The counsil of Elders eventually got wind of what has happening and restrained him. But it was too late. A new species had been created in full. The Council took away the Elemental's powers and threw him out of the forest, impotent and afraid. But they did not know what to do with the species he had made. There were thousands of them. It was eventually decided that the species could remain alive and live peacefully in the forest, for they only grew angry when touched by magic. Otherwise, they were as docile as kittens. Many Elementals after tried to harness the power of these creatures, tried to get them to do their bidding. All who tried this were destroyed by the creatures themselves. However, a technique was created that could SUMMON the creatures and release their violent nature, but the technique cost the summoner's life. It was taught to Sperrit under the oath that he would never use it unless it was a matter of life or death. This is Sperrit's one and only desperation move.

_________________
Kettle, Burden of Compassion, one of the Four Pans of the PO-pocalypse

Honor, Faith, Valor- The Code of the Darkenenvar
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Wins 24 - Losses 16
Level 8
EXP: 1125
HP: 2460
Eligible for battle!
STR: 800
END: 830
ACC: 810
AGI: 760
Terramyr (Sword)
(300 - 380)
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Tobias
*explodes*


Age: 38
Gender: Gender:Male
Joined: 17 Jan 2003
PostPosted: Tue Feb 18, 2003 12:04 am    Post subject:

Name Tobias Reaver
Nickname Tobs
Class Wayward
PO Job Vagrant (high-class mercenary)

Serious Background Tobias is a Wayward. No one really knows where he is from or why he is here, but people tend to have a mixed reaction to his presence. Tobias' outward appearance doesn't strike anyone as offensive, but rather plain. When people meet him, they are unsure if he is a nice guy or a problem - only time tells from his reaction. Tobias really has no memory of who he was, but he constantly sees faces or people he has met and names of places he has been to. What is most odd is how he doesn't generate any feelings when he sees them, save for the image of a woman whose name escapes him.
Tobias' story here truly begins with death. His death.

PO Background Tobias is only ever in one place at one time, but it may be someplace different any time. He is found walking along the roads, traveling abroad, learning the ways of the land. He follows his heart and his will, letting them take him wherever he must be.

Equipment:

Head:
Tan Baseball Cap
Arms:Steel Gauntlets
Body:White shirt, Blue jeans, and a Trench coat
Feet:Simple shoes

Weapons:

Eden (broadsword): Probably the most awkward piece about Tobias is his sword. Looking like a regular broadsword, it is oversized and the hilt is shaped like an umbrella handle.
The sword has a history much deeper than Tobias, yet like its user, it suffers from its own amnesia. From wherever their background may be, the two have really become one entity, as where Tobias goes, Eden always follows.

Fists: The only other thing Tobias is capable of recalling is his ability to clench his fists and make use of whatever is around him, whether it be a rock, a gun at the ground, or his own fists. The Wayward recalls a place in a desert that he learned how to fight to become accustomed to the strikes of his opponent. He knows this as the Vagrancy Method.

Signature Power: Vagrancy Method As mentioned above, the Vagrancy Method is a style of fighting based on the actions of the opponent and your own motions. Some people like to believe that this isn't really a fighting style, since Tobias is the only person that really practices this form of Martial Art, yet Tobias has proven time after time that when it comes down to a pinch, he can throw a strange, obscure strike at the opponent that leaves them confused, baffled and worse off, dead. Tobias speaks about this matter further:
"The strength of my style of combat comes from the ability to adapt. This isn't just with the environment, but with the opponent and with the self. As a Vagrant fights, their body is always undergoing change. It is up to the Vagrant to understand every change and allow their body to move fluidly and without warning. Furthermore, as the fight progresses, a Vagrant becomes accustomed to the strikes of his opponent and beings to adapt from the moment eyes are first met and locked on one another. Finally, understanding of one's environment is key, as it can provide quick solutions to large problems. These things can range from striking a tree to knock it down on something to picking up a rock and hurling it at someone."

Special Moves:

Lightning Elemental: One of the stranger things that Tobias cannot understand is his ability to control energies as erratic as Lightning. Using the currents in his body and around him, Tobias can discharge lightning bolts a short distance.

Magnetic Energy: Due to his ability to control Lightning energy, Tobias is capable of feeding the energy into several different outlets. The most common ones are his Steel Gauntlets, which can conduct the electrical energy and unleash it as a magnetic wave. The property of magnetism has several points to it: The effect on metals allows him to quickly pull things to his own hands, hold armored warriors at bay, and even reduce the speed of metallic projectiles. While Tobias has the ability, no one ever said it was fool-proof: sometimes it can release in a magnetic storm and send metallic objects tossing and turning all about.

Combo Moves: Tobias has no real combination attacks, save for the fact that his own style of combat creates a momentum that allows him to strike many times with little effort.

Desperation Moves:

Sin and Grace: Tobias cannot recognize much of his past, yet he recognizes one thing: He is unbalanced. Something in his past always lingers - his ability to kill coldly and efficiently.
His eyes become wild and estranged and rather than focusing on combining attacks and stringing strikes together, he instead uses pure strength and force. Most notable of the strikes is a seven-strike slash that breaks an opponent's guard, disables them, then finishes with a mighty cleave.
People have described this vengeful sight as an empty shell of the Vagrant whom everyone is so accustomed to. They say his eyes are empty and that you can see deep into the recesses of his soul and the true past of Tobias Reaver.
On occasion, another spectacular phenomenon occurs, which sends the Wayward into such a level of combat that he radiates a silver light. The broadsword he uses becomes audible and cries out.

_________________
I am not afraid to die today
Nor afraid of what Death will bring.



Last edited by Tobias on Tue Feb 12, 2008 7:08 pm; edited 3 times in total
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Wins 112 - Losses 110
Level 16
EXP: 535
HP: 3000
Eligible for battle!
STR: 1000
END: 1000
ACC: 1000
AGI: 1000
Eden (Sword)
(475 - 475)
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Therin
Gloompf. Iggle!



Gender: Gender:Male
Joined: 24 Sep 2002
PostPosted: Tue Mar 18, 2003 11:11 am    Post subject: Edited because the old version was embarassingly dated.

NAME: Damion Mythral
NICKNAME: Damion
CLASS: Warrior
PO JOB: Defender of The Cause

SERIOUS BACKGROUND: Here.
PO BACKGROUND: Identical to the above.
EQUIPMENT:

  • Body:Black sleeveless tunic over loose-fitting pants, all trimmed with white.
  • Feet: Black...erm...footwear.


WEAPONS:

  • Scythesword: A katana, shortened and reversed.
  • Short Staff: The smaller, lighter younger brother of the traditional quarterstaff.


SIGNATURE POWER:

  • Steadfastness: Damion is a follower of the Dory school of life in general: Just keep swimming, no matter what.


SPECIAL MOVES:

  • Spinning Inferno: A dizzying sequence of attacks, designed to instill fear with the speed with which the staff whirls, as well as deal damage.
    DESPERATION MOVES:

    • Static Eruption: Not controllable. When in a state of extreme desperation, Damion will collapse to his knees and release an explosion of unchanneled energy.
    • Rage: As with anyone, when in a state of deep emotion, pain no longer matters, nor does pretty much anything that is not related to the target.


------------------------------
NAME: Lews Therin Mythral
NICKNAME: Lews Therin
CLASS: Battle Sorcerer
PO JOB: Retired. In other words, he's an adventurer. *wink*

SERIOUS BACKGROUND: Here.
PO BACKGROUND: Yet again, identical to the above.
EQUIPMENT:

  • Body: Black and Red robes, the robes of a Battle Sorcerer.
  • Feet: Black footwear ^_^


WEAPONS:

  • Magic: Lews Therin refrains from pick up a weapon, prefering instead to rely on his talent with magic.


SIGNATURE POWER:
None, really.

SPECIAL MOVES:
Magical Hack: Lews Therin hacks the power that directs a given spell, warping that spell to his own purposes.

    DESPERATION MOVES:

    • Temporal Blast: Lets loose a blast of energy so powerful that it distorts time in its wake.


_________________
http://images.ucomics.com/comics/ga/2005/ga051225.gif

http://kevan.org/johari?name=Therin


Last edited by Therin on Fri Jun 25, 2004 11:18 pm; edited 1 time in total
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Wins 45 - Losses 36
Level 10
EXP: 6251
HP: 2600
Eligible for battle!
STR: 950
END: 825
ACC: 825
AGI: 800
Gray Matter (Gun)
(240 - 530)
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Aindriahhn
Auralyth: Chosen of Wind



Gender: Gender:Male
Joined: 25 Sep 2002
PostPosted: Tue Mar 18, 2003 5:39 pm    Post subject:

NAME: Aindriahhn

NICKNAME: The Drunken Scotsman

CLASS: Drunken Berserker

PO JOB: Pub Owner, Master Brewer

SERIOUS BACKGROUND: tcl

PO BACKGROUND: tcl

EQUIPMENT:



WEAPONS:

SIGNATURE POWER:

SPECIAL MOVES:

DESPERATION MOVES:

_________________


I've abandoned religion in favour of PARTY TIME.
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Wins 11 - Losses 12
Level 5
EXP: 4314
HP: 2100
Eligible for battle!
STR: 700
END: 700
ACC: 1000
AGI: 500
Rune Carved Claymour (Sword)
(200 - 420)
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Diablo
Host of Kirahaad



Gender: Gender:Male
Joined: 12 Apr 2003
PostPosted: Thu May 22, 2003 9:13 pm    Post subject:

NAME:Diablo
NICKNAME: Kain
CLASS: Wearwolf-werlizard mix A.K.A Mutt
POJOB: Owner of the grill and Mini Cini

SERIOUS BACKGROUND:In another galaxie there was a planet that of Earth. It had trees, water grass, animals and humans but it also had wearwolfs and dragons. the three, dragons, humans and wearwolfs lived in diffrent parts but traded with one another and even had offspings mixing with the types but there was fighting going on just like Earth.

In a clan there was a female wearwolf by the name of Calphurnia. she was by far the most powerful of the wearwolfs. she was the only one to use all elements and she knew this and so did an evil dragon who's anem is Atlas. He too had the power to use all elements but he took it a step futher than Calphurnia. He had making spells to try and absorb her powers but all had failed exepet for one, he could cast a spell that would allow her children to enherit the powers of the father and mother combining the strenghts but Atlas could also absrob them into him because they were part of him if he was the father. Atlas cast the spell on Calphurnia and set to work on trying to have kids for his own sick plot. He tryed for years to get with her but all attempts failed until he learned how to shapeshift. He turned himself into a wearwolf and made up a sad story which Calphurnia believed. He told his lies and was able to stay with her for five years then he married her and had two kinds who were identical twins. Atlas knew they were going to be twins and boys for that fact but he also had to wait untill they reached adulthood and decided they he would disapear until then. The first born was Strider, he looked like a human with wings. The other was Ragabash, he was a wearwolf like his mother but had horns down his spinal cord and two horns on his forehead.

Year passed and the two slowly gained strengths and power far beyond there mother and any other wearwolf. Strider grew wolf like fangs and claws of a dragon while Ragabash had regular claws. As they got older they begain to look diffrent, though they already were diffrent they changed a little bit more. Ragabash at first glance seemed to have a blackish aura around him while Strider grew at an amazing height of 7 feet tall and a tail of a dragon.

The two grew into man hood and their powers had gone passed what Atlas had expected. Strider was built for combat, He had amazing strengths and speed but still retained all the earthly elements. Ragabash on the other hand, could summon storms and earthly powers with just a mear flick of his wrist. He was not really built for fighting in full fleged brawles but he could controle all the elements such as fire, ice, lightning, wind, water, light, void, and time its self.

Atlas after waiting a long time gathered a small army of creatures and stormed the clan. The first to die by Atlas' hand was Calphurnia. The brothers filled with rage but were soon grabed by an elder who thought of them as garbage. He whispered something to them and then flung them intoa portal. Atlas was unalbe to reach the elder to stop wat he had done and had lost his chance but he still could do it if he found the two.

When the brothers came out of the portal the were in the Earth's atmosphear. It pulled them down harder and harder. They tryed to hold on to each other but their grip was broken by gravity. Strider saw his brother stay in propetual motion not falling down to the Earth like was for some strange reason and then blackedout. Ragabash was rendred unconcious due to the force exerted on him. Strider hit the ground creating a earthquake and a cratore.

decades passed as the two remained unconcious. One day a female with wings was wandreing in the woods in an unknown area. She triped over a mossed covered stump it seemed. she looked back at it for a second and though nothing of it but it moved slightly as she moved her foot off. She jumped back in shock. She look at it for a few seconds until she built up her strength and pulled off some of the moss. apon duing so she saw Striders face and quickly uncovered him. Not knowing if he was dead or not she poked him until he moaned a bit. The ladie broght him back to her house and nursed him.

Strider: "Ahh..AHHH!"
????: "Your talking!?"
Strider: "Where am I!? Who are you!?"
????: "Well for starters your at my house and i am Sera and you are?"
Strider: "I..I don't know."
Sera: "well you can't go around with no name now can you? I know! I'll call you.. Kain."
Kain: "that will do I guess.."
Sera: "Great!"

Kain stayed with Sera and the grew fond of one another. She tought him how to fight but he soone left her level and quickly learned other styles of fighting. She told him about what all has happend and what type of people inhabit this planet called Earth. Kain though over the years has seen a few vsions of his brother. these visions confused him alot and often made him angry but the picture of the waerwolf stayed in his memory.

One night, Kain was up looking at the stars when he saw a meteor plumet to the Earth but he also saw a humanish body follow it and with his heighten senses he was able to squint and see the face of the body through a highpowered Teloscope. it was the face of his brother from his visons. Kain grabed his gear and left that night without telling his loved one. When he reache dthe crash site the body was missing but a trail of silverish blood lead off the South and Kain followed. This journey lead him to many diffrent citys and into lots of fighting. This cause him to grow cold towards others and his name also reminded him of Sera making him feel sad until he decided to change his name to... Diablo.

Diablo searched for years and never found the wanderer but he did find the same claw and teeth marks in just about every dead human carcus or destroyed wall. Diablo soon gave up on the search but he didn't return home to Sera though he wanted to so badly. The half dragon went a city far away from Sera and the crash site and this city was called Miniopia.
_________________




PO BACKGROUND: After loosing all hope to find the person who fell from the sky, Diablo didn't return home. He went further away to a city of Miniopia.

EQUIPMENT

HANDS: Weighted Fightning Bandages

ARMS:Nothing

Head:Two tattoos ounder his eyes made of black ink mixed with blood

BODY: Weighted sash, black pants and no shirt.

FEET: Weighted Ninja style boots with enhanced gripping.

WEPONS

Shriken: Dai Katana mixed with adamantuim metal. This blade has been fine tuned to fit its master (Diablo doesn't know it him.) The blade causes seirous wounds to shape shifters and can cause poison.

TEKINTO:(DIAMOND NINJA STAR[s])is used for regular attacks and his desp attack molten star.it can also with stand 8000 degrese of heat

SIGNATURE MOVE

Ultra Power: Diablo charges all his magical energy into his body and turns it all into raw power, speed and endurance.

SPECIAL MOVES

TIME: Diablo can slow or speed objects or people up dramaticaly

IRON REABER: Diablo focuses energy into his claws and slings it out when he swipes.

ElEMENTS: Diablo can controle all elements, fire, lightning, ice, water, wind, earth, dark and light.

DESPERATION MOVES

MOLTEN STAR: it is a sort of ninja start that melts the skin or what ever the target is coverd with (Ex. meatl door melts the metal)

TRANSFORMING vrs1: Diablo grows to 7 or 8 feet tall (depends when he stops) and is covered in silverish scales, a lizard tail grows, his claws grow his teeth come out more and he is able to stick on walls like a geko.

TRANSFOMING vrs2: Diablo grows to 9-15 feet tall (depends where he stops) and is in wearwolf form but from his knees down the hair stops and the silver like scales show. The same thing happends from his elbow down.

_________________
Hrm? Diablo III recently announced...

Diablo shows back up at PO unannounced...

CONSPIRACY!
-Daijaga


Last edited by Diablo on Tue May 11, 2004 4:06 pm; edited 3 times in total
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Wins 2 - Losses 1
Level 2
EXP: 750
HP: 1800
Eligible for battle!
STR: 800
END: 500
ACC: 700
AGI: 600
Shriken (Sword)
(210 - 320)
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Kid Icarus
Senior Otaku




Joined: 24 Sep 2002
PostPosted: Fri May 23, 2003 2:10 pm    Post subject:

NAME: Ropponmatsu
NICKNAME: Robogirl 07
CLASS: Sentient Robot
PO JOB: Wanderer in search of one.

SERIOUS BACKGROUND: Constructed in the lab of Doctor Salandar, Ropponmatsu became sentient and broke free of the Doctor's evil control, Ropponmatsu escaped with her friend and fellow Robot, Unit 09. They were chased, and Unit 09 was lost in the melee. Ropponmatsu has searched for her ever since.

PO BACKGROUND: Ropponmatsu is a wanderer in search of Unit 09. She steals what she requires, and is self-repairing. She will not be fufilled until she finds Unit 09.


EQUIPMENT: Armed with two lasers, and a barrage of missles.



Arms: Cybernetic Arm series 4012, small, and functional.

Hands: Small, with pink fingernail polish, that's faded, done originally by Unit 09.

Body: Purple Dress, slightly tattered.
Feet: Slip resistant, brown and slip on type of footwear.


WEAPONS:

Laser: Laser with burning intensity. Can destroy small buildings. Can rend the flesh off of bones.

SIGNATURE POWER:

Missle Barrage: An barrage of 20 missles launched when Ropponmatsu is highly upset. Can destroy a full size town if necessary.


SPECIAL MOVES:

Kawaii Jump: A back flip kick, to a head stomp. All while smiling.

DESPERATION MOVES:

Self-destruct: Just as the name says, Ropponmatsu self-destructs to defeat her enemies. Done only in desperate situations. Can level a 100 mile radius. Never been used before.
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Khymerion
Senior Otaku



Gender: Gender:Male
Joined: 20 May 2003
PostPosted: Tue May 27, 2003 10:30 am    Post subject:

Name: Khymerion
Nickname: Khy
Class: Wandering Artist/Master of the Bishonen Style
PO Job: Collector of CDs, Commission, and other 'interesting' things

Serious Background: A clouded mind does wonders for a person. Tormented occasionally with vision of past lives, Khy has wandered from place to place, not sure if he is seeing something for the first time or if he had been there or not. All he is sure of is that he did awake at a university during it's final days before it's collapse. Since the fall of his only confirmed home, that of Irrational Otaku University (IOU for short), he has been wandering the length and berth of the multiverse collecting things an storing them in a pocket realm accessable through the storage compartment in the top of his art box. Along the way, he has seen wonders few would recognize and known much... but never truely having a place to call his own.

Cursed he is, recognizable by those who know him by a very bishi appearance and long hair the color of silver and the softness of silk. Never can the hair be altered for long, any hair dye will bleed out in less than 2 days and hair will return to it's waist length after being cut in only a day. A cosplayer's dream to be sure... but a curse for him since there are at least three people out there looking for him... for various reason. On the positive part, at conventions, he has loads of fun... drawing from the hidden stash of costumes, dyes, and accessories stored in the pocket storage realm. Consumate disguise artist... for the curse is a boon at times... just not for long.

The breif flashes of previous lives has shown him that he has seen alot of the multiverse. Previous lives were spent as a space transport pilot/smuggler, an elven bard, an adventurer, a mecha pilot, an alien warlord, a samurai-ko, a lady cleric, an idol singer, and ultimately... and most scary... a manga style artist. Occasionally, these past lives come back more vividly than other but only rarely... most of the time, they are just little voices in the back of his head, showing Khy things and giving interesting ideas... rarely anything useful like skills. Though there are times... ask about the Sharon Incident sometime and get the full story.

Lately, Khy has been trying to just get by and complete his art, gaming, music, and animation collections but is in desperate need of money.

PO Background: The desperate need of money has brought him here... hoping to make some money selling his skills or worse, actually entering. Unsure about himself as of yet, that desire for another box of Pocky or the new deluxe super edition with 3 extra frames of animation Neon Genesis Evangelion dvd set or that new H-Model PS2 EDS Ping dating sim unit are all too tempting. I must get money, no matter the cost!

Equipment:

Head: Red sunglasses from the Gendo Ikari line of limited edition sunglasses collection... Dagger Bangs, using Shinra brand hair gel... the only styling gel to get Sephiroth's seal of approval.

Arms: Wrist Watch with glowing red light and built in laser pointer.

Hands: Almost constantly holding a pencil, pen, or eraser... occasionally a sharpy marker.

Body: A rather high quality long coat, crimson red, with gold trim and all the flare. It's cut is that of the Red Dragon syndicate style and had it been black, could of passed for one. Hanging from one of the buttons is an ID badge that often holds the badge for the last convention he attended. Pockets hold a variety of small things... like keys, wallet, small trinkets, and a pixie or farie or two who sometime like to ride along. Inside vest has more nice buttons and the mounting point for one of the various cords of the outfit latches on to. On his back, under the coat, is a sheath and the access point to 'Katana Space'... for those BESM fans out there.

Legs: Ummmm... more pocket trinkets in the pants?

Feet: Rather nice shoes, shiny black. Laces.

Weapons:

'Sting Ray' - A 'failed' experiement that kinda lead to the fall of IOU. Sting Ray was originally created to be a miniature replica of Spike Speigel's Swordfish II's main cannon. An unreliable weapon with a long recharge time... it also doubles as the electromagnetic catapult that he uses to lay claim to dealer tables by flinging art tubes, specially loaded before entering the con, across a room and onto a table. When the weapon is activated, the longer part of the art box splits open, revealing the internal chamber. Lightning arcs between the two prongs of internal compartment. When it fires, it tends to send forth the massive blue blast (come on, you have seen the series... haven't you?) and cause quite a bit of recoil, often throwing him to the ground. For a failed experiment in engineering using stolen school supplies, it is not that bad really.

Zebra .05mm Mechanical Pencil - A plain old mechanical pencil... yeah... it pokes, it draws, it can be a decent back scratcher.

The Art Box - Yeah, that 5 foot long ivory white case that holds the 'Sting Ray' and the primary access point to his storage pocket dimension. Ummmm... you can whack people with it... it is pretty hard after all.

Special Moves:

Reflex Cannon - Overcharging 'Sting Ray' via a secondary switch, it begins a rather long charge up cycle, it begins the activation sequence. After four minutes of charging, an audible hum begins to be heard and a pair of prongs extend out of the cannon, making 'Sting Ray' almost 7 feet in length. Five minutes into the charging cycle, the blue lightning that is usually bouncing between the prongs of 'Sting Ray' turn bright orange with hints of gold. Finally, when it has turned to this color, it can fire... creating a miniature version of the main attack from the SDF-1. Unfortunately... once charging has begun, it can not be stopped... this secondary mode is what actually led to the fall of IOU... interesting discovery when you think about it.

Iron Guest - Psycological attack in nature. By sitting down for 30 minutes and sketching, this attack causes any fellow artist to become mezmorized and begin to make comment and compliments. Often followed up by an exchange of art books and even more comments. Almost guarantees that artists will be immobilized by this action.

Desperation Move:

Deadline Scramble - It is the final moments or hours before a major project is due, many an artist begins a frantic dash to complete what ever it is that they were told to do, often with a quality that they can not explain after the project is done. By harnessing this raw artist energy, it allows Khy to move at almost twice his normal speed and with much more skill than he normally would have. Unfortunatly, this burst of energy only lasts till a short amount of time, usually until an important job is finished. Afterwards, this burst leaves him drained and desiring sleep, whiskey, and video games as his creative spirit... the fire that drives this burst of energy... is deminished for a short amount of time. Usually leads to surfing on the net for days after using this move. Laugh

_________________



"Even if you learn the old ways, if you can not use them as your own, it is meaningless..."
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Wins 0 - Losses 0
Level 1
EXP: 0
HP: 1200
Eligible for battle!
STR: 400
END: 400
ACC: 850
AGI: 850
Stingray Mk I (Gun)
(100 - 400)
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Geron
Head Ninja




Joined: 21 May 2003
PostPosted: Mon Jun 09, 2003 7:50 pm    Post subject:

NAME: Geron Kinzaitis
NICKNAME: Geron
CLASS: Rogue Filipino Ninjitsu
PO JOB: Rogue Filipino Ninja

SERIOUS BACKGROUND: Deep within the jungles of the Philippines, there once roamed a great ninja clan that once held the art of the land. But then, the clan was lost and the art disappeared. Then one day, a lone Filipino Ninja emerges, and sets out to the world. While carrying the forgotten art, he runs away from a past he can never look back at.

PO BACKGROUND: Coming from the depths of the Filipino jungle, a lone rogue assassin carrying the last remainments of a lost art comes to the land of Miniopia, hoping there would be an answer to his problems and his past. The answers could be unlocked within the tournament.


EQUIPMENT:


Arms: Filipino Ninja light arm armour

Hands: None, except for Filipino Ninja arm and hand wrap

Body: Neo-Ninja armored suit (with Filipino flag on back)

Feet: Black Ninja boots.


WEAPONS:


Nardong Sword: A long bladed straight katana that drips with the secret seven poisons of the Philippines. The dragon on the sword represents the fierocity that Nardong Putik used to steal and spread wealth amongst the poor.

Jikiri Blade: Named after a Filipino pirate rebel, these blades slide out from under Geron's sleeves and can be used for melee combat or for long range projectile.

Marcos yo-yo To remind that something noble as a yo-yo can be harshful and deadly like the corrupt reign of the Marcos family, Geron uses this weapon in two ways. One, as the yo-yo's main part is thrown to his opponent's head, blades will come out and rotation will make it like a killsaw. The second way is stealth assassination, using the flexible metal string of the yo-yo as gerat wire.


SIGNATURE POWER:

FILIPINO NINJITSU: Combining the technology of the modern world with the lost art of the Filipinos makes one deadly art that requires disciple and patience.


SPECIAL MOVES:


[ALL MOVES USE THE PHRASE "FILIPINO NINJITSU..." THEN FOLLOWED BY THE CHOICE OF MOVE. Moves can be used without declaring phrase for stealth, but require a three second wait.]

LIGHTNING: Geron pulls his fist back and punches forward, sending a spiral of energy lightning towards his opponents.

DISAPPEAR: Geron can form a cloud of smoke and then disappear for up to two minutes.

DISGUISE: Geron can turn himself into anything so he can camoflauage himself into the scenery. Good for escaping.

DRAGON: Geron uppercuts with his Nardong Sword, causing not only pain to his opponents but also implies poison into their bloodstream.


DESPERATION MOVES:


MARCOS EXILE: A desperation move made by Geron himself. Geron rush toward his opponents and goes into a fury of slashes and kicks, until then he uppercuts his opponents airborne and then grabs him in the air and rushes them to the ground to perform a move similiar to Iori's ShikiˇKototsuki.

THE LAST CONVERSION: Geron lets the spirits of his lost art take over him as then he goes into a phase where he grabs his opponent by the head and holds them against the wall and as he holds his opponent, through his hand he shows them images of the past Geron escapes. Those who survive this attack went insane and have said that now they know the reason why he escapes.

_________________
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Nogrick
Everybody DANCE!



Gender: Gender:Male
Joined: 30 Sep 2002
PostPosted: Fri Jun 13, 2003 5:37 pm    Post subject:

Name: Nogrick
Nickname: Zanzibar
Class: Sticky Slam Master
PO Job: Aspiring POWA Champion

Serious Background: Nogrick is the son to the Wrestling Legend, The Zanzibarbarian. He has followed in his fathers footsteps and has tried many times to live up to the reputation that his father had as Lil Zanzibar. Even though he tried many many times to make it big like his father, the crowd never took to him like they did to his father. He then decided to try and make his own name for himself where it didn't matter who his father was. All that mattered was skill. So he took up his own gimmick and ventured out to find a place he could call home.
PO Background: Nogrick searched long and hard to find a place to call his wrestling home. But no matter how hard he tried, no one could forget his heritage. One day, he was drowning his sorrows in a tall mug of Root Beer when he found a flier on the floor. It said something about a tournament of sorts in a place called The Pocket Otaku. He figured that if he could prove himself there, then he could be appreciated around the world. So he went and entered the doors of the Pocket Otaku Wrestling Association, otherwise known as POWA. There and then he vowed to become Champion and show everyone that he was as good or even better than his father.

Equipment:

Head: Blue fitted Baseball Cap
Arms: none
Hands: White Sports Tape
Body: White Singlet with Thumbs up Logo and Black Shorts
Legs: Black Knee Pads and Wrestling Boots

Weapons:

Body: As a wrestler, Nog uses his body to fight his battles...most of the time.

Steel Chair: A very blunt weapon used to smash things, particularly other people's faces.

Signature Power:

The Zanzibar: A family technique inherited by the generations. This technique enables Nog to jumpe to great heights to deliver more power to his moves.

Signature Moves:

ZanziBomb: A modified version of a tiger driver that ends up in a pin.
Zanzibar Sleeper: Father's Patent move. Version of a Dragon Sleeper. Slowly drains opponent's energy.
Chair Drop Kick: Steel Chair is flung into oppenents arms followed by a drop kick to the chair. Chair shashes into opponent.


Desperation Moves:


Zanzibarbarian Barbarics: This move puts the opponent in a variety of submissions in mid air which lands on the ground into the Zanzibar Sleeper

ZanziBuster: This move is Nog's patented finisher. First he delivers a european uppercut which flows into a fireman's carry. The opponent is then swung around and dropped to the ground in a cutter type move. Can also be filtered into the Zanzibarbarian Barbarics instead of Sleeper. (If you want a visual of this move, think of Marc Mero's TKO, or if you've played Fire Pro Wrestling, the Hawaiian Smash.)


_________________
Zanzibusted!


Last edited by Nogrick on Sat Feb 10, 2007 1:30 pm; edited 3 times in total
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Wins 66 - Losses 50
Level 13
EXP: 7338
HP: 2550
Eligible for battle!
STR: 850
END: 850
ACC: 1000
AGI: 1000
Steel Chair (Mace)
(350 - 510)
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