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graphic DOA, Ninty-nine nights delayed again. graphic
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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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PostPosted: Wed Nov 30, 2005 5:41 pm    Post subject: DOA, Ninty-nine nights delayed again.

To big time titles keep getting pushed back for the 360.

DOA...

http://www.gamespot.com/news/6140592.html

Gamespot wrote:
DOA4's arrival slipping again?
[UPDATE] Xbox 360 may not get its fight on as expected; online retailers list December 14 as new release. Tecmo expects to make announcement next week.

Fortuitous fighting fans that finagled a newfound Xbox 360 had a fantasy: Beat the bejeezus out of each other on November 22, the day the console launched. Those hopes were dashed when the console's lone fighter, Dead or Alive 4, was moved from its original place in the launch lineup to December 1.

Gamers cracked their knuckles and gritted their teeth at the news, but the extra week would give them more time to do a few push-ups and practice some roundhouse kicks. Soon after, online retailers began listing the game as being available on December 7, which was again met with various acts of pent-up aggression and splintered two-by-fours.

Next-gen fighting fans, prepare to have plenty of willing sparring partners--DOA4's hopeful release may be postponed once again to December 14. Both GameStop.com and EBGames.com are listing the game as shipping two weeks into December, more than three weeks after its originally planned release date.

EB Games was first to proclaim the game's initial delay through e-mails to customers who preordered the Xbox 360. The game has also missed its launch date of December 10 in Japan, moving back to December 17.

Dead or Alive 4 is rated M for Mature and will retail for $59.99. For more on the game, go a few rounds with GameSpot's previous coverage.

[UPDATE] Tecmo has not officially announced a release date for the game, so retailer projections should not be considered be-all and end-all. A representative from the company has told GameSpot that an official statement concerning the game's status will likely be made next week.
By Tim Surette -- GameSpot
Posted Nov 30, 2005 12:13 pm PT


Ninty-Nine Nights

http://www.gamespot.com/news/6140598.html

Gamespot wrote:
Mizuguchi confirms Ninety-Nine Nights delay
Japanese release of anticipated Xbox 360 game slides from January to spring due to quality assurance issues.

A week after Japanese retailers reported that Ninety-Nine Nights will be delayed from January to spring 2006, the rumor has been confirmed by the game's producer, Tetsuya Mizuguchi. No North American release date has been announced for the game.

In an interview with Famitsu Xbox 360, Mizuguchi commented that he is pushing back Ninety-Nine Night's release date to ensure its quality. While he admits that the delay will cause consternation for gamers and retailers, he decided that releasing a game of inferior quality would disappoint even more people.

Famitsu Xbox 360's article features a co-interview with Mizuguchi, founder of Q Entertainment. and Sang Youn Lee of developer Phantagram. The two studios are working together on Ninety-Nine Nights, which is about 80 percent complete as of the time of the interview. Currently, the developers are working on giving more realistic movement to the armies in the game. By tuning the game's artificial intelligence, Lee hopes to make individual characters more responsive to situations so that they move more naturally as a group.

Looking back at his project, Mizuguchi revealed that he originally had two game ideas for the Xbox 360. He decided to go with Ninety-Nine Nights, which was originally called "Fantasy Core." Lee revealed that his studio was originally planning to make its own game called "Strident," but he decided to work with Mizuguchi after they met together. Lee commented that it took just about a week before he settled on Ninety-Nine Nights, turning down offers from other companies.
By Staff -- GameSpot
Posted Nov 30, 2005 12:46 pm PT

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GD
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PostPosted: Wed Nov 30, 2005 6:35 pm    Post subject:

I can't say that I'm surprised. I think several other launch window games will follow suit soon. All the more reason to wait at least a few more months to get one.

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MitchellTF
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Joined: 27 Sep 2005
PostPosted: Sun Dec 04, 2005 2:40 am    Post subject:

BUgger...
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Shino
Fade into this fantasy, caught in the web of time


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PostPosted: Wed Dec 07, 2005 3:51 pm    Post subject:

Again...

Gamespot wrote:
DOA4 delayed again in Japan

TOKYO--DOA4, contrary to what frustrated gamers may think, does not stand for Delay of Arrival. The anticipated Xbox 360 fighter was originally meant for release with the Xbox 360, on November 22. However, the game was pushed back, and is now set for "Holiday Season 2005," according to the Tecmo Web site.

With the Japanese launch of the Xbox 360 only days away, gamers recently found out that they wouldn't be playing Dead or Alive 4 on the console's first day in retail, but hoped to at least get the game by Christmas. Now it appears the only Xmas fighting that will occur this year is between in-laws. Tecmo announced today that Dead or Alive 4 will be further delayed in Japan and is now scheduled for a December 29 release. Tecmo cited issues with the online play features as the reason for the additional delay.
Posted Dec 7, 2005 10:47 am PT

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60 Cycle Om
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Joined: 01 Sep 2004
PostPosted: Wed Dec 07, 2005 4:23 pm    Post subject:

My drool will wait.... Heart

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RivaOni
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PostPosted: Wed Dec 07, 2005 5:28 pm    Post subject:

Ikagari (I think thats the head of Team Ninja) wants the game to be perfect so its not suprise, he also states its 95% complete BUT feels the last 5% si the most important part.

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MitchellTF
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PostPosted: Wed Dec 07, 2005 7:08 pm    Post subject:

Online Play is messing it up? Ouch...but online play would be useful...
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RivaOni
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PostPosted: Wed Dec 07, 2005 7:13 pm    Post subject:

well the online play in Ultimate is laggy an awful, but the main issues from what ive heard is balancing it all out.

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Shino
Fade into this fantasy, caught in the web of time


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PostPosted: Tue Dec 20, 2005 3:45 pm    Post subject:

Aaaaaaaaaaaaaaaaaand agian...

Gamespot wrote:
Xbox 360 fighter's release date backing further into corner of 2005; online retailers list ship date at December 28.

Dead or Alive 4 for the Xbox 360 is coming out later than expected...again. Online retailers are listing the game as releasing on December 28, 2005, almost a week after it was last projected to hit stores.

All is not lost for fans of the franchise's battling buxom beauties. Tecmo's Web site still shows the game as having a "Holiday 2005" release date, giving the company 12 more days to make good on its word.

DOA4 was originally scheduled to be both a North American and Japanese Xbox 360 launch title, but has since been in a holding pattern for nearly a month. Tecmo previously cited online issues as reason for the delay in Japan.

Perhaps to appease its rabid fan base, the company is offering those who preorder the game from its Web site a free Dead or Alive 4 2006 calendar, which will hopefully still be useful by the time the game does come out.
By Tim Surette -- GameSpot
Posted Dec 20, 2005 10:44 am PT

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Nogrick
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PostPosted: Tue Dec 20, 2005 9:06 pm    Post subject:

For all the waiting for that rediculous Halo character. Stupid DOA...

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