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graphic Super Smash Bros. Brawl *Spoilers* graphic
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Ultrawolf
Mr. Roarke



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Joined: 04 Jul 2003
PostPosted: Wed May 10, 2006 11:26 pm    Post subject: Super Smash Bros. Brawl *Spoilers*

I felt this warranted it's own topic as this will predictably be a mucho discussed topic.
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Quote:
E3 2006: Super Smash Bros. Brawl
Wii's big brawler is full of surprises. First details and screenshots inside!
by IGN Staff

May 10, 2006 - Nintendo just pulled a fast one on us. At an after-hours press briefing a mere minute ago, the company pulled another ace out of its sleeve: Super Smash Bros. Brawl -- the next installment in Nintendo's popular Super Smash Bros. series.

Shigeru Miyamoto himself has confirmed the following playable characters:

# Pit (Kid Icarus)
# Solid Snake (Metal Gear Solid)
# Zero Suit Samus (the blue "no-suit" Samus from Metroid: Zero Mission)
# Metaknight (Kirby)
# Wario (Wario)


Under the direction of series creator Masahiro Sakurai, Super Smash Bros. Brawl will feature classic, GameCube-style combat -- not Wii-style motion-controlled combat. That means players who prefer to play the game with the traditional control setup can look forward to using the GameCube control-style they're already accustomed to.

"We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been," said Sakurai. "The Wii hardware has sockets for the GameCube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet."

The game also features a range of new nasty toys, such as the ability to unleash a puppy from Nintendogs that will run up to the screen, put its paws up and obscure the view of the action. Mario, Kirby, Pikachu and Link have been confirmed as returning characters. Sakurai confirmed that Wario actually has a fart attack and that Solid Snake can use his trusty cardboard box. In the video trailer, Snake gets out of the box and says "It's showtime!"

"We thought a lot about what to do with Snake and his moves in Super Smash Bros. Brawl," said Sakurai. "As you all know Snake walks around with a gun, but with Super Smash Bros. I didn't want to bring in a lot of real weapons. So that was a real challenge. But conversely, if we could use things like rocket launchers and other explosives, not only would that be fitting for Snake, but it would work for the other characters. But who knows. Maybe Snake will exclusively use explosives throughout the game."

Sakurai said the decision to include Solid Snake when Hideo Kojima himself practically "begged" to include the Metal Gear character in the last Smash Bros. game. When asked about the possibility of Sonic the Hedgehod appearing in the game as well, Shigeru Miyamoto said: "There are probably possibilities for other third parties as well, and it maybe that even know there are corporate discussions going on about including some of these other characters."

Even better, the game will be fully online playable in addition to featuring a robust multiplayer mode. "My plan is to include Wi-Fi connection compatibility and online functionality. One of the primary reasons Super Smash Bros. Brawl was created was that Nintendo, when taking Wii online, wanted to have Smash Bros. to do that," added Sakurai.

The bad news is that Super Smash Bros. Brawl will no longer be a Wii launch title, but will instead be released in 2007.

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Last edited by Ultrawolf on Mon Mar 10, 2008 1:44 pm; edited 1 time in total
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RivaOni
Full English!


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PostPosted: Thu May 11, 2006 5:17 am    Post subject:

While Snake being in it is pretty damn cool, whats he going to do> Hide in the corner in a Cardboard box until the counter reaches zero and he wins by default.

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Shino
Fade into this fantasy, caught in the web of time


Age: 49
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PostPosted: Thu May 11, 2006 9:17 am    Post subject:

AWE...

SOME!

Wiiiiiiiiiiiiiiiiiiiiiiiiiiii... I wanna Waaaaaaaa... oh... wait...

Bawl Waaaaaaaaaaaaaaa... I wanna Wiiiiiiiiiiiiiiiiiiii

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Zzyxx
*bursts into flame*



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PostPosted: Thu May 11, 2006 9:39 am    Post subject:

That is entirly too kick ass for words.
Mental note, invest in nintendo stock

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GAAZ
MOD Black Sheep Commander



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Joined: 14 Oct 2002
PostPosted: Thu May 11, 2006 9:57 am    Post subject:

RivaOni wrote:
While Snake being in it is pretty damn cool, whats he going to do> Hide in the corner in a Cardboard box until the counter reaches zero and he wins by default.


Actually instead of that bubble to block he can use his box.

Also I can see three attacks for him easy.

1) Tranq gun- Stuns opponent for 3 seconds.
2) Stinger Missile- Launch attack
3) Normal gun- fires like Samus Energy balls.

Plus he has his CQC training.

They could even throw in Claymores or do Metal Gear Acid and he can throw out cards.

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Gryph
Pocket Convoy



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PostPosted: Thu May 11, 2006 2:46 pm    Post subject:

One thing not mentioned in that article is the fact that Nintendo of Japan is asking it's fans to email them with suggestions for characters they'd like to see in SSBB. Hopefully NOA does the same thing soon.

With Konami already involved, I expect Simon Belmont and/or Alucard to be added. Hopefully the Contra guys and Spectre from Ape Escape too.

If we're lucky, SEGA and Capcom will get involved also. I wanna play as Max from Shining Force. Mr. Green

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~Tsuki~
Resident Book Worm



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PostPosted: Thu May 11, 2006 3:45 pm    Post subject:

I saw the trailer for this and it looks nice. <3's~ ^__^ Loved the end bit with Solid Snake though that was great.

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Nogrick
Everybody DANCE!



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PostPosted: Thu May 11, 2006 3:56 pm    Post subject:

Simon Belmont would be shway sweet. Holy Water is the bomb.

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Shino
Fade into this fantasy, caught in the web of time


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PostPosted: Thu May 11, 2006 4:16 pm    Post subject:

Nogrick wrote:
Simon Belmont would be shway sweet. Holy Water is the bomb.


You know... I think he fits better than Snake... but... not my choice.

Either way ... it will be sweet!

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Gryph
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PostPosted: Thu May 11, 2006 4:59 pm    Post subject:

Know who they need after Simon and Megaman? Captain N. Wink

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