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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Thu Jun 14, 2007 10:12 am Post subject: Time Crisis 4 - PS3 |
Hells yeah!
I'm all over this. I'm a huge fan of the TC series.
And this one is adding an FPS the way I want to play an FPS!! Move around... shoot the screen!
You know... like Red Steel... but... good!
1up wrote: | Time Crisis 4 Confirmed on PS3, Guncom Coming
Adapting more of a FPS style.
By Yoshi Sato, 06/13/2007
Time Crisis 4 for PlayStation 3 will be an arcade port of the arcade version with the addition of a original game mode called the "full mission mode," where you play as Lieutenant Colonel William Rush. The game will be more like a first-person shooter, as opposed to the normal gun shooting, since players will use the dual analog stick on the Guncon 3 to move around and shoot enemies.
The pricing and release date of Time Crisis 4 has not yet been set in Japan -- but is it coming here? Probably. |
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Bianco & Nero (Sabers) (500 - 600) |
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Minosheep Doesn't get a custom rank.

Age: 36 Gender:  Joined: 27 Oct 2002 |
Posted: Thu Jun 14, 2007 11:23 am Post subject: |
The natural evolution of the rail shooter, eh? Can't wait to see how this turns out. |
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FireGuardian and Bloodreign (Blades) (365 - 405) |
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Silver Adept Otaku Lord

Age: 41 Gender:  Joined: 20 May 2003 |
Posted: Thu Jun 14, 2007 12:50 pm Post subject: |
This should be good. Admittedly, I haven't finished the story mode of Time Crisis 3 yet, but that's due to a lack of CRT in my life (and that it's pretty beastly hard in several places). Should be very interesting to see how things turn out on the PS3. |
_________________ Sir Silver Adept, KCI. Check out the Knights of Jubal if you want to revive chivalrous behavior.
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RivaOni Full English!

Age: 41 Gender:  Joined: 24 Sep 2002 |
Posted: Thu Jun 14, 2007 3:16 pm Post subject: |
Hmm, have you heard the placements of the sticks though, ones on the side of the gun, and ones on a handle nearer the front of the gun, hardly practical... and all this makes me think of is Resident Evil Surivor. |
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Blackmage Intragalactic Acquisitions Agent Mew

Gender:  Joined: 02 Feb 2004 |
Posted: Thu Jun 14, 2007 6:07 pm Post subject: |
Yeah I'm with Riva. While Resident Evil Gun Survivor was an FPS gun game, it was a bit easier on rails and less clunky. |
_________________ I'm not a pirate I'm an acquisitions agent and salvage specialist. |
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Chain Saw (Saw) (440 - 510) |
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Shino Fade into this fantasy, caught in the web of time

Age: 49 Gender:  Joined: 15 Sep 2002 |
Posted: Mon Jun 18, 2007 10:41 am Post subject: |
Yeah the gun looks weird.
I'm not sure I like how it's set up...
A friend of mine and I had this idea like 12 years ago, but then, I didn't have the resources to do anything about it. Difference was that the piece that the left hand is on, was separate.
I have a feeling if the piece that is on the left hand isn't removable, I'm going to end up modding the thing so that it is. |
_________________ So many games... so little time
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Silver Adept Otaku Lord

Age: 41 Gender:  Joined: 20 May 2003 |
Posted: Mon Jun 18, 2007 3:15 pm Post subject: |
That's a very weird-looking setup. Doesn't really seem to be something workable. If you're going to use analog sticks, that would not be the place I would think of putting them. Maybe on the underside of the barrel, but not off to the side like that. |
_________________ Sir Silver Adept, KCI. Check out the Knights of Jubal if you want to revive chivalrous behavior.
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Wins 293 - Losses 240 Level 23 |
EXP: 2163 HP: 3375
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STR: 1125 END: 1125 ACC: 1225 AGI: 1225
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Sander's Asylum (Partisan) (505 - 655) |
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